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What is the Graham Academy?
The Graham
Academy is
a primary school for children with sensory processing
disorders, autistic spectrum disorders, attention problems, or
other developmental challenges.
What makes the Graham Academy different from other schools?
The Graham Academy
was designed to close the
"huge gap" that exists between current educational practices
and what neuroscientists know about how brains learn and
develop
(Novak, 2003). By incorporating
scientific advances into our classroom design, curriculum,
and teaching practices, the Academy is able to offer unique
advantages to children who are unable to thrive in a
traditional educational setting because of a sensory
processing disorder, attention problem, autistic
spectrum disorder or language delay. Here are some of
these important differences:
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Children are
grouped by developmental stage in each subject
rather than by age so that information is always
appropriate and meaningful
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A sensory gym,
rotational chairs, ball chairs and sensory materials
help meet sensory needs so that children can stay alert
and focused
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Classroom design facilitates
active learning; materials are arranged on open shelves
around the room to engage curiosity and facilitate
exploration
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Desks have been replaced by tables
with ball chairs, couches and floor pillows to improve
comfort and facilitate cooperative learning activities
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Learning is "concept" or "problem based" rather than
"fact based," which has been found to improve learning
as well as communication skills
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Textbooks, drills, flashcards and workbooks are replaced
by hands-on, multi-sensory activities,
videos, illustrated books,
games, interactive computer programs, and a wide variety
of activities designed to help children learn concepts
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There are no
homework assignments; researchers have found that
homework does not improve academic skills in primary
school children (Kohn, 2006).
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Learning
activities are designed to respect the way brains
develop concepts and skills; information and activities
are constantly adapted as a child progresses through the
stages of concept development
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Teachers
facilitate communication by
matching their language to the child's stage of
development and illustrating meaning through 3-D
objects, signs and gestures
What curriculum do you use?
We use a hands-on, activity-based
curriculum based on E. D. Hirsch Jr.s
Core Knowledge Curriculum Guidelines, which are
used in more than 700 schools across the U.S. These
guidelines were adapted by Dr. Michelle MacAlpine, a
cognitive neuroscientist, for use with children with
sensory, developmental or cognitive disorders. The
curriculum is taught using educational games and activities
designed by teachers from around the world. Here are
some examples:
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Children learn about geography and history by playing
the role of secret agents who must solve a mystery using
only clues found in guidebooks, working puzzles to
strengthen geography skills, playing geography and
history games, reading high-interest books, watching
videos, exploring history and geography on the computer
and internet and creating dramatic plays about historic
events
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Children learn how people adapt to life in a wide
diversity of environments by designing and building
models of houses and creating meal plans for people
living in extreme
environments
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Children learn about animals by studying their habitats,
watching National Geographic videos, learning to
recognize their tracks and classifying them
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Children learn math concepts through the abacus and a
developmental series of games, then put their knowledge
into practice by cooking, performing experiments,
building things, estimating and laying carpet and
wallpaper in doll houses, finding hidden treasures using
grids and maps, keeping score and playing computer
games.
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Children learn science by exploring
telescopes, microscopes, and building skeletons or heart
and brain models, constructing pyramids and famous
buildings from blocks, taking apart mechanical toys,
designing and constructing things with blocks, rods,
erector sets, Legos, or wood with tools, and watching
National Geographic videos. Researchers found that
children in activity-based science programs perform 20
percentile points higher on standardized tests than
those in programs that use traditional or textbook
approaches (Bredderman, 1982).
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Children learn to read through a
multi-sensory phonics program and high-interest
illustrated books, 3-D objects and pragmatic language
games and activities that help children link meaning to
words and grammar, writing and illustrating their own
books and reading out loud to improve fluency.
If you have other questions about our
program, please call for a personal tour.
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The Graham
Academy
469 Miller St Luzerne, PA 18709
(570) 406-3313
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Copyright Graham Academy, 2008. All Rights Reserved. |
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